//Media and Earth Systems //Media Infrastructure //Planetary Imaginaries
My research agenda explores images and imaginaries of communication infrastructures, with a particular focus on the paradoxes, continuities, and interstices that constitute the relationships between technology and nature, energy systems, and environmental dynamics. In my most recent project, 'Transcoding the Earth Systems: Climate and Weather Models in Digital Games', I examine game production infrastructures to simulate Earth through geospatial imagery, real-time meteorological data, and machine vision, focusing on the visual support systems--design protocols, visual libraries, and imaging techniques--employed to render the planet as a navigable and operational technical image.
In the project 'Cloud Gaming Atlas: From Earth's Metabolism to the Longing for Radiant Infrastructures', I critically explore the infrastructures developed to support entertainment software services, while seeking to map the interdependencies between digital technologies, regional geographies, and the living environment.
I have written on subjects across digital games and ecology, political geography and audiovisual media, scientific knowledge and speculative design. Whenever possible, I try to combine conceptual and empirical analyses with creative interventions, translating scientific research into more aesthetically flexible forms.
//RESEARCH EXPERIENCE:
NOMIS Postdoctoral Fellow at eikones, Centre for the Theory and History of the Image at the University of Basel (2025-). Postdoctoral Fellow at the Zukunftskolleg, affiliated with the Department of Literature, Art and Media of the University of Konstanz (2022-2025). Postdoctoral research visit at the Chair of Knowledge Cultures and Media Environments at the Institute for Arts and Media at University of Potsdam (2024). PhD in Communication Sciences (Unisinos University, 2020), with teaching internship in Image and Sound Studies (2018). Doctoral stay at the Gamification Lab, at the Institute of Culture and Aesthetics of digital media (ICAM, Leuphana Universität Lüneburg, 2019). MA in Social Communication (PUCRS, 2013), and BA in Visual Arts and Design (UFPel, 2010). I was awarded scholarships, grants, and Fellowships from the NOMIS Foundation (2025), Zukunftskolleg (2022), CAPES/DAAD (2019), CNPq (2016), FNDE (2013), and CAPES/PROEX (2011). From time to time, I translate some exciting research output (EN->PT) in the fields of environmental media studies, digital games, digital humanities, image and sound studies, and media archaeology. In 2020, I coordinated the non-institutional interdisciplinary study group Technopolity: Design, Infrastructure, Geopolitics.
Here you can download my summarised CV and a list of publications.
//OTHER SKILLS:
*Instructional Design *EN/ES->PT Translation
*Digital Audio Analysis Methods *Sound Design
I have worked for several years as an instructional designer, developing materials for e-learning platforms and modelling content for research and development programmes. I also provided services in graphic and strategic design, having collaborated with companies in the public and private sectors.
I am also the founder and lead composer in Polvö (2015-), an experimental music collective that combines sound performances with audiovisual installations.
In the project 'Cloud Gaming Atlas: From Earth's Metabolism to the Longing for Radiant Infrastructures', I critically explore the infrastructures developed to support entertainment software services, while seeking to map the interdependencies between digital technologies, regional geographies, and the living environment.
I have written on subjects across digital games and ecology, political geography and audiovisual media, scientific knowledge and speculative design. Whenever possible, I try to combine conceptual and empirical analyses with creative interventions, translating scientific research into more aesthetically flexible forms.
//RESEARCH EXPERIENCE:
NOMIS Postdoctoral Fellow at eikones, Centre for the Theory and History of the Image at the University of Basel (2025-). Postdoctoral Fellow at the Zukunftskolleg, affiliated with the Department of Literature, Art and Media of the University of Konstanz (2022-2025). Postdoctoral research visit at the Chair of Knowledge Cultures and Media Environments at the Institute for Arts and Media at University of Potsdam (2024). PhD in Communication Sciences (Unisinos University, 2020), with teaching internship in Image and Sound Studies (2018). Doctoral stay at the Gamification Lab, at the Institute of Culture and Aesthetics of digital media (ICAM, Leuphana Universität Lüneburg, 2019). MA in Social Communication (PUCRS, 2013), and BA in Visual Arts and Design (UFPel, 2010). I was awarded scholarships, grants, and Fellowships from the NOMIS Foundation (2025), Zukunftskolleg (2022), CAPES/DAAD (2019), CNPq (2016), FNDE (2013), and CAPES/PROEX (2011). From time to time, I translate some exciting research output (EN->PT) in the fields of environmental media studies, digital games, digital humanities, image and sound studies, and media archaeology. In 2020, I coordinated the non-institutional interdisciplinary study group Technopolity: Design, Infrastructure, Geopolitics.
Here you can download my summarised CV and a list of publications.
//OTHER SKILLS:
*Instructional Design *EN/ES->PT Translation
*Digital Audio Analysis Methods *Sound Design
I have worked for several years as an instructional designer, developing materials for e-learning platforms and modelling content for research and development programmes. I also provided services in graphic and strategic design, having collaborated with companies in the public and private sectors.
I am also the founder and lead composer in Polvö (2015-), an experimental music collective that combines sound performances with audiovisual installations.