This June I complete one year of residence in Germany. One year working on the Cloud Gaming Atlas project, among many other things! 2022 was a year full of work done on research, but I also had many usual administrative and bureaucratic task connected to my relocation to Europe, and Konstanz in particular. This lead me to engage less than expected in collaborative research and academic cooperation. Fortunately, in 2023 I am being able to catch up with these expectations, and do far I have been accepted as a member in three promising working groups, with which I wish to collaborate in the mid and long run.
Working within the University of Konstanz, I joined the Centre for Human | Data | Society, which is dedicated to understanding how digitalization and datafication affects social system(s) and individuals alike. The centre seeks to critically reflect and recalibrate the long-standing concepts of agency, autonomy and accountability in order to acquire a broader understanding of datafication as a means of knowledge production in a data-driven world. I was also invited to become a member of the Global Internet Governance Academic Network (GigaNet). The network groups researchers interested in a wide range of practices involving policy and governance of the technologically mediated processes of digitisation and datafication, including issues related to platform governance, big data, the values, power structures, and geopolitics of technology. Finally, I was also accepted as a member of the Working Group on Games (AG Games) of the Gesellschaft für Medienwissenschft (GfM). As an interdisciplinary association of researchers based in Germany, the group has set itself the goal of systematizing the scientific discourse on digital and analogue games and promoting it both theoretically and empirically. The umbrella of subjects explored by each of the three groups speak to different aspects of the Cloud Gaming Atlas, and will hopefully contribute not only to the multi-faced epistemological progress of the project, but also in building stronger international networks and nurturing long-term academic associations.
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AuthorThis blog is meant to provide a space for discussing the geophysical as well as the the imaginary entanglements between media infrastructures and organic environments. In the coming months, it will be dedicated to my current project, Cloud Gaming Atlas, which is particularly interested in observing and interrogating the infrastructures developed for cloud gaming initiatives in regard to their environmental implications. Additionally, it should also gather information about events and publications related to my project at the Zukunftskolleg and the Department of Literature, Art and Media of the University of Konstanz. Archives
January 2024
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